Firefox Fun

March 29, 2007

My hope is that some people reading this blog are in about the same boat when it comes to the web – having some knowledge about how things work, but in no way experts.

So in that vein, I hope to point out the occasional cool site or utility that more savvy web-meisters will already know about, but people like me might not know about.

Case in point – I use Firefox, but never used the extension Adblock Plus. I always assumed that since I had a pop-up blocker, I didn’t need Adblock Plus. Next time I’ll RFTA! Turns out Adblock Plus uses a database to block all the annoying ads that show up all over a web page. Nothing to do with pop-ups. I highly recommend it. My surfing is a lot less noisy these days.

Oh and if you use tabs to browse, in addition to Tab Mix Plus, which is essential in my opinion, I also use Tab Effect. Sure it probably hogs resources – but it makes changing tabs so damn cool!


Changing Minds on Global Warming

March 27, 2007

Okay – it’s time to stir things up a little bit. I have a bit of a contrarian streak in me, especially when the world is telling me that I absolutely have to think this way or that way. So when I hear “Every person with half a brain knows that global warming is real and that humans are the cause” and other such statements, it makes me pause.
When it comes to global warming, I’m finding it harder and harder to stomach such comments. The other day in the Boston Globe, columnist Ellen Goodman compared global warming ‘deniers’ to holocaust deniers. Never mind the fact that one is history and is based upon myriad eyewitness accounts, photographs, and films, and the other is a projection about the future based upon highly complex computer models of an even more complex system.
Am I for research into energy efficiency and energy independence? Of course. Do I think it makes sense to limit CO2 output where possible and within reason? Absolutely. But am I marching right behind Al Gore as he exaggerates and distorts scientific evidence? Sorry. (Compare Al Gore’s testimony in front of Congress last week to the conclusions of the IPCC report for examples).

At any rate – NPR recently hosted an interesting debate about global warming in front of a live audience. Prior to the debate, the majority of the audience felt that global warming was a crisis. After the debate, the percentages had reversed, and the majority felt it wasn’t a crisis.

If you have a few minutes – take a look here


Word of the Day

March 27, 2007

“Shycon” – the generic outline of a person that often appears in place of an actual picture next to a post on a bulletin board or similar site.

As in…”Since I haven’t uploaded a picture of myself, my profile has a shycon where a picture is supposed to be.”

If you have already heard the word used in this context, let me know. Otherwise – I’m takin’ credit for it!


Where’s the Kurfuffle?

March 27, 2007

Okay – Kurfuffle is gone. It had its run. Time to pick a title that most people will get. Hence Mind Jazz. Being a jazz musician, I think it fits pretty well. I hope you like the improvisations I come up with. And yes… the subhead is a tribute to Douglas Adams!

As for Kufuffle – it’s still a good word. But not good enough to be a headliner.


The Cold War Revisited

March 23, 2007

I fought the Cold War again last night. In keeping with history, the USSR lost. Unlike history, how it happened was very different. As the USSR, I built up a strong foothold in both Eastern and Western Europe. Unfortunately for me, while I was busy taking over Europe, the USA was taking control of Asia and Central America. And I let the Americans get too big a lead in the Space Race.

In case you are wondering, I am talking about Twilight Struggle, from GMT Games. It is a wonderful two player, card-driven game that allows players to re-enact the Cold War. Players spread influence around the globe via the play of cards, each of which also has a specific event on it. Cards such as “The Cuban Missile Crisis”, “The Arab Israeli War”, and “We Will Bury You” provide a mechanism for historical events to impact how influence spreads.

The game can run a little long – last night’s game lasted 3 hours – but you never find yourself looking at the clock. But the game is incredibly well designed and a hell of a lot of fun.

This game is a perfect companion to any history course covering the Cold War. Too bad so few people have heard of it.

twilight-struggle-box.jpg


Keeping Organized

March 22, 2007

I have always had an issue trying to keep organized. I must have about 17 To Do lists floating around in various places. I think I need a To Do list for my To Do lists. From a Jobs to Be Done perspective – I want a To Do list that is easy to access and can be a repository for all my random to do thoughts that hit me throughout the day.

At any rate, I recently stumbled upon Remember the Milk – an easy to use, web-based to do list. I like the interface, and the best part about it is that I can get it to send a text message to my cell to remind me about something. I can also email a to do to the site from anywhere.

I now have it as a module on my current home page at Netvibes. Pretty slick.


The Why of Wii..

March 19, 2007

I was in a Toys R Us the other day and saw that they had a couple of PS3’s behind the counter. Of course, when I asked about the Wii, the clerk chuckled and said, “Sorry, our last shipment sold out in a few hours. I have no clue when the next shipment will arrive.” Not the scenario many had envisioned this time last year when all eyes were on the PS3.

Nintendo’s last generation console, the Gamecube, was not as powerful as the other systems (Microsoft’s Xbox and Sony’s Playstation 2). Consequently it has become a system targeted at younger, less demanding gamers. Unfortunately for Nintendo, not being at the cutting edge meant becoming less relevant to the market. That was until the Wii came along. What Nintendo has done with the Wii is a perfect illustration of how a company can identify and develop successful innovations by taking a different approach to analyzing their market.

This approach, sometimes called a “jobs analysis”, builds on the work of Harvard Business School professor Theodore Leavitt. Professor Leavitt used to tell his students that when a customer buys a drill, it’s not the drill they are buying, rather it’s the hole. A product is simply a means to an end. It is “hired” to enable the customer to complete a job. Using the drill example, the job that needs to get done is making the hole; the drill is just a way to complete that job.

Unfortunately, few companies take this approach to market and competitive analysis. Instead, companies segment their markets along more traditional dimensions such as product characteristics or customer demographics. The drill company that is busy designing drills for stay-at-home-moms or commercial grade drills is likely to miss the start-up that has figured out a completely new way to drill holes.

So what does this have to do with the Wii? It turns out that using the jobs lens to view the video game market helps to explain why Nintendo has a hit and provides a good lesson in the value of a jobs analysis.

At the simplest level, the “job” of a video gamer is to escape into a different world for a short period of time. The more immersive and realistic the game, the better it achieves this objective. For many years, the way to make video games more immersive was to improve the quality of the graphics. In the early days of video games, characters were little more than blocks on the screen. A football player looked pretty much the same as a knight or an assassin. As a result, companies were primarily focused on making the images look more realistic. They succeeded. Today, games such as Madden 2007 are so realistic they rival live television broadcasts.

The most recent generation of game systems maintains this graphical focus. Microsoft’s Xbox 360 has high definition output and state of the art graphics chips. For the graphics engine in the Playstation 3, Sony developed a micro processor almost as powerful as a super computer of a few years ago. Both companies are engaged in a graphic “arms race.”

Nintendo, which lost the graphics arms race the last time around, has chosen to go in a different direction this time. While the graphics quality of the Wii is fine, it doesn’t compare to the graphics of either the Xbox 360 or the Playstation 3. Nintendo believes that the graphics are good enough for most people, and that the way to make video games more immersive is to get the player physically involved in the game. The Wii has a unique wireless controller that allows game players to control what they see on screen via their motions. When playing video baseball, instead of hitting a button to swing the bat, you swing the controller just like a real bat. Rather than move a joystick to aim a gun, you aim the controller. And when you thrust and parry with the controller, the knight on the screen mimics your actions. Nintendo is betting that having your physical movements reflected by characters on the screen will make the game playing experience more real and thus do a better job of helping the gamer escape into a different world.

An added bonus of Nintendo’s approach is that it promises to be make video games much easier, and this has the potential to expand the market to new consumers. Video games today are tough. Gamers spend millions each year on books about game specific strategies. Even then, success requires agile fingers and fast reflexes. Playing football on a system today is an exercise in futility for all but the most adept players. Snap the ball with button A, pass to one receiver with the B button, another receiver with the C button, pull back on the joystick while pressing the A and B buttons simultaneously to hit the hot receiver during a blitz – it’s overwhelming!

Compare this to football on the Wii. To pass to a receiver, just hold the controller and mimic throwing a ball in his direction. The faster your arm moves, the faster the ball comes out of your hands. Not only is this more immersive, it’s much easier.

Pretty cool stuff.

Oh.. and I want a Wii..!!


Kerfuffle..??

March 18, 2007

A perfectly onomatopoetic word. It means commotion or fuss. More commonly used in the UK, I think we should start using it more here in America.

This blog is my attempt to figure out about the kerfluffle that is blogging. So bear with me as I figure things out.